Jack Menhorn Interview: Designing Sounds from Indie to AAA
Jack Menhorn has worked on all aspects of game audio over the years: sound design, composing, voiceovers, and implementation. After years working […]
Jack Menhorn has worked on all aspects of game audio over the years: sound design, composing, voiceovers, and implementation. After years working […]
Having risen through the ranks on the Metal Gear series, she now independently composes and orchestrates film, television, and game projects
Sega veteran turned freelancer famous for scoring fighting games (e.g. Virtua Fighter, Tobal) and puzzle titles (e.g. Lumines, Meteos).
Retired Konami artist who sent ripples throughout the industry from her pioneering debut Gradius to her vast Suikoden scores ten years later
Versatile artist most famous for creating the intense electro-orchestral scores for Phantasy Star Online and its successors
Legendary sound leader of Nintendo EAD famous for composing the initial entries and iconic themes of the Super Mario and Zelda franchises.
For thirty years, Roland Rizzo has composed music and designed sound for video games for companies such as Coleco, MicroProse, and now […]
Kingdoms of Amalur: Reckoning is just weeks away. The giant open-world RPG, designed by Big Huge Games and published by Electronic Arts, is […]
American McGee’s Alice caused a sensation eleven years ago with its twisted incarnation of Lewis Carroll’s fantasy protagonist. Alice: Madness Returns revisits the macabre character […]
Boom Library is a set of commercial sound effects collections produced by Europe’s leading game sound production studio Dynamedion. Including the “Cinematic Metal”, […]
Peter Connelly is a British musician who currently runs the sound production company Universal Sound Design. He is widely recognised for his scores […]
Last month, 2K Games released Sid Meier’s Civilization V for the PC. A major aspect of the game experience was its critically praised soundtrack […]
Dynamedion is the leading studio for soundtrack composition and sound design in the European video game industry. The company has pioneered orchestral recordings […]
In November 2005, we conducted our second ever interview, this time with Yoshitaka Hirota. Having occurred just as two new Shadow Hearts […]
