Nathan McCree is best known for creating the gorgeous music and sound effects for the original Tomb Raider trilogy. However, he has worked on numerous other projects during his 21-year career: from tacking the Mega Drive sound card for Asterix, to stepping in as audio director on Silent Hill and LEGO ...
Neal Acree has been attending Hollywood scoring sessions for much of his life, but it's only in recent years that he's been leading them. In this interview, Acree talks about the experiences, people, and philosophies that helped him towards scoring major gigs. Among them, the television series Stargate, the action film Assassination Games, ...
Neal Acree has made a name for himself with his Blizzard scores, starting with his opening cinematic tracks to The Burning Crusade and Wrath of the Lich King. Since then, his involvement with Blizzard has only gone up, from contributing to more WoW expansion scores to the recent Overwatch, which ...
Nicolas Diteriks studied at the American School of Modern Music in Paris, France, and Berklee College of Music in Boston. He has since been involved as a sound editor in scores like Olivier Derriviere’s The Technomancer, and as a composer in Eminence: Xander’s Tales. Most recently, he composed the music to They Are Billions, ...
Nima Fakhrara is a film composer with an Iranian upbringing that has heavily influenced his work. One of his most recent films was The Girl in the Photographs, the last film produced by the late Wes Craven. In his works, Fakhrara incorporates a wide variety of international instruments to produce ...
Since becoming a freelancer, Nobuo Uematsu has worked on a wide range of projects. In addition to pioneering epic new game and anime scores, he has also scored more light-hearted projects. Foremost among these is 10 Short Stories, Nobuo Uematsu's solo album featuring ten humorous songs and accompanying videos and artwork ...
In April 2010, Anime Boston celebrated Japanese culture with a three day event. One of the major highlights was the special attendance of Final Fantasy series composer Nobuo Uematsu, who recently turned 51. During the event, Uematsu took part in a 70 minute interview session with a sizeable audience of ...
On December 12, legendary Final Fantasy composer Nobuo Uematsu attended a special performance of Distant Worlds - Music from Final Fantasy at Chicago. Prior to the concert, Don received a chance to talk to him at length about his concert experiences over the last 20 years, orchestral and rock, East and West ...
Nobuo Uematsu is considered one of the most famous and well-respected videogame composers of all time, having worked on a majority of the Final Fantasy series. Since his departure from Square Enix in 2004, he has freelanced for a number of publishers. His recent work includes scoring games like Terra Battle, Granblue Fantasy and Fantasy Life. He ...
Nobuo Uematsu has been very busy this year with several new projects. He has completed the scores for the major RPGs Final Fantasy XIV andThe Last Story, produced albums with the rock band Earthbound Papas and vocalist Kanon, and performed at various orchestral and rock concerts across the world. On April 2, ...
Nobuyoshi Sano (aka sanodg) is a true innovator in game audio. His musical creations include the cutting-edge big beat of Tekken, the chaotic orchestrations of Drakengard, and the electronic ambience of Ridge Racer. He has also pioneered technical innovations with his cutting-edge sampling and the ever-popular KORG synthesizer software and apps. The artist's multifaceted ...
In September 2008, we got a chance to talk indepth with Norihiko Hibino. It comes at a time when his music production company GEM Impact is receiving widespread recognition for projects like Metal Gear Solid 4, Blassreiter, Commando 3, Yakuza 2, Elvandia Story, Ninja Blade, and the Etrian Odyssey arranged albums ...
It's been 18 months since we last talked to Norihiko Hibino. Since our last interview, Norihiko Hibino has been taking new approaches to music production. He has continued to work extensively with his company GEM Impact on high-profile titles such as Metal Gear Solid: Peace Walker, Ninja Blade, Bayonetta, and Love Plus. In addition, ...
Noriyuki Iwadare has had an incredible year. He has brought the Grandia and Lunar series into the modern age with two highly emotional scores. In addition, he has been extensively involved with game and concert development for the Phoenix Wright series. Away from the public eye, his work has also ...
Noriyuki Kamikura is one of the most successful artists to recently join the games industry. He worked for several years at Basiscape, working on everything from rock-flavoured fighting scores, to anime orchestrations, to electronic and jazz remixes. Becoming a freelancer in 2011, Kamikura has worked closely with iconic developer Falcom on ...
Oleksa Lozowchuk is multitalented artist best known for creating the audio of Capcom Vancouver's Dead Rising series. Since our last in-depth interview with him, he's created another gigantic score: Dead Rising 4. In this interview, Lozowchuk goes into depth about how he achieved the impossible with Dead Rising 4, creating a score that is simultaneously ...
Few artists can claim to be as versatile as Oleksa Lozowchuk. His discography includes everything from critically-lauded contemporary classical albums, to intimate documentary pieces, to outlandish retro-inspired DLC scores. His Dead Rising soundtracks have been especially impressive, blending cutting-edge theme songs and rock/electro fusions with highly elaborate diegetic pieces. In his most indepth interview to date, ...
Olivier Deriviere is a French composer for video games, television, and concerts. He is best known for his choral-based scores to the survival horror series Obscure and Alone in the Dark, which were recently celebrated in concert at Nice. Desiring to constantly push himself, he has been involved in lighter ...
Osamu Kubota is a Japanese composer with a multifaceted career. The artist has made a major impact on the game music scene in Japan through Bemani productions and Korea through several MMORPGs. In addition, he has participated in a range of television and movie soundtracks, original albums, and band projects ...
Paul Leonard-Morgan is a new composer on the gaming scene, but not to the entertainment industry. Having previously composed for movies like Limitless and Dredd, as well as the BBC drama MI-5, Leonard-Morgan began composing for Battlefield Hardline in May 2013, when he signed on to complete the latest installment of the first-person shooter series. ...
Paul Weinstein, better known as Chipocrite, has engaged listeners at various events with his original music made using Game Boys. He is dedicated to bridging the comforting video game tones of his youth with the complex but catchy songs that influenced him in years later. In this interview, Paul Weinstein ...
Pawel Blaszczak is the sound director and senior composer of Polish game developer Techland. While he has worked in many game and music genres during his long career, he is best known for the soundtracks to Call of Juarez, The Witcher, Chrome, and Dead Island franchises. In this detailed interview, ...
Peat Rains is the bassist and frontman of videogame music cover band This Place is Haunted and "pre-historic post-rock" band You Bred Raptors? Together with TPIH guitarist/chiptune artist Michael Zucker and their ever-changing band roster, they have covered classic videogame music spanning Castlevania, Marble Madness and even far more obscure tunes like the FM Towns ...
Penka Kouneva is an upcoming film, television, and games composer born in Bulgaria. During her ten years in Hollywood, she has orchestrated blockbusters such as Pirates of the Caribbean and composed hybridised scores for various horror titles, including Midnight Movie. She has also engaged in a long-standing collaboration with Steve Jablonsky on titles ...
Peter Connelly is a British musician who currently runs the sound production company Universal Sound Design. He is widely recognised for his scores for the intermediate games in the Tomb Raider series, including the fully orchestrated Tomb Raider: The Angel of Darkness. In recent years, he has focused on racing games, serving ...
Peter Kim founded the OverClocked Remix band Materia after meeting up with likeminded musicians at MAGfest a couple years ago. The group had a share interest in jazz interpretations of game music, and their most recent album, New Game+, reflects the eclectic direction that Materia has approached both jazz and ...
The award winner talks about his work on Hearthstone, Plants vs. Zombies, Broken Age, and Thieves in Time ...
Industry veteran Peter McConnell has shown himself to be one of the most creative and versatile musicians scoring video games. Having studied at Harvard and scored various popular adventures and Star Wars titles at LucasArts, he is now a successful freelancer. With Sly 2, Sly 3, Grim Fandango, and Psychonauts loved by many fans across ...
Finnish composer Petri Alanko was highly successful with his first game score, Alan Wake. Its dark and rich hybrid music captivated listeners, and he received positive feedback as a result. More recently, his music to Quantum Break has been met with even more success, including from our own reviewers. In ...
Petri Alanko is a Finnish composer who recently came to acclaim for his four hour score to Microsoft's Alan Wake. Alanko meticulously complemented the scenes of this psychological action thriller and enhanced its melancholic, romantic feel by recording with the Staatskapelle Halle. While his first game project to date, Alanko's extensive ...
Originating from Lyon, France, Philippe Vachey has innovated with the composition, implementation, and integration of each of his video game scores. Among his most famed works include the original Alone in the Dark, the two Little Big Adventure titles, and the recently-released graphic adventure Nikopol, the soundtracks of which are now available through digital retailers. In this interview, Vachey recalls his ...
Dynamedion is the leading studio for soundtrack composition and sound design in the European video game industry. The company has pioneered orchestral recordings in game music with major scores to the SpellForce and Anno series. Having featured on nearly 200 projects to date, the company has branched out to encompass sound ...
As the May 27, 2006 Chicago premiere of PLAY! A Video Game Symphony approaches, producers Jason Michael Paul and Thomas Boecker, and conductors Arnie Roth and Andy Brick took the time to engage in an interview with Chris about the world tour. Here we learn about the principle features of ...
Long-term followers of the site will already be familiar with Rafael Dyll, as we extensively interviewed him back in 2010. In the five years since, the German indie composer has gone from strength-to-strength: working on everything from the retro-inspired shmup scores Gunlord and NEO XYX, to the diverse soundtracks for ...
Rafael Dyll is among the most successful game composers to have hailed from the European demoscene and remix scene. Over the last five years, he has hybridised various influences — orchestral and electronic, modern and retro — to create the scores for the arcade-style shooters Last Hope, Söldner-X: Himmelsstürmer, and Söldner-X 2: Final ...
Ravi Krishnaswami founded COPILOT Music + Sound with Jason Menkes in 2008, after the duo decided to create a music and marketing group that catered to specific and often unusual requests. You may have heard their music in the 2014 "Viva FIFA Samba of the World" commercial or the Tetris Ultimate trailer featuring a ...
Rich Aitken is an audio veteran with almost twenty years of experience under his belt. While his focus is in film scores, he's worked on a range of games, from the Killzone series to Infamous: Second Son to 24: The Game, and has worn many hats in the process, including sound producer, mixer, and composer ...
2012 has been a big year for veteran chiptune composer Rich Vreeland (aka Disasterpeace). His innovative score for much-publicised indie sensation FEZ turned many heads with its colourful, ambient chiptunes sounds — so much so that it will be the only indie game composition on the upcoming The Greatest Video Game Music 2. However, before FEZ, Vreeland ...
On May 18, 2011, I attended and assisted in a panel discussion at the Barbican Centre in London, right next to where I go to university at the time of writing (the Guildhall School of Music and Drama). At the time, the Barbican were also displaying an exhibit of some ...
In 2012, Konami relaunched Hideo Kojima's Zone of the Enders series with a HD compilation. Konami's record label published a new arranged album to coincide with this release, Zone of the Enders ReMix Edition, featuring cutting-edge electronic remixes of fan favourites from the series. A large proportion of the remixes were ...
Rob Zahn recently contributed to the score to Serial Cleaner, a game whose premise revolves around cleaning up after murder scenes and disposing of evidence. The soundtrack is a jazzy, upbeat score that reflects the unique artistic design of the game, with contributions from a range of composers, including Zahn. In ...
Robby Duguay is a Toronto-based composer specialising in scoring games and films. In a short time, he has already made several remarkable projects: creating a glitchy accompaniment to We Are Doomed, contrasting serenity and chaos on Fate Tectonics, and even releasing two volumes of chiptune arrangements of Christmas carols. In this ...
Robyn Miller first made a splash in the gaming world not as a composer, but as a designer. Along with his brother Rand, he co-founded Cyan, Inc., now known as Cyan Worlds; together, the brothers created the world of Myst. While Robyn later left the company to pursue other projects, he recently returned to ...
Rod Abernethy has pioneered high quality production values on a range of game scores. Among his career highlights include the orchestral recordings of Dead Space and TERA, adaptations of the films Transformers and Star Trek, and his hybridised score for id Software's newly released RAGE. In this interview, Abernethy reflects on his career highlights and gives an insight ...
Roger Wanamo is a classically-trained composer and orchestrator. Fascinated by the concept of bringing game music to concert halls, Wanamo has closely collaborated with producer Thomas Böcker and arranger Jonne Valtonen on several concerts. His arrangements of Chronos (Symphonic Fantasies), Super Mario Galaxy (Symphonic Legends), and Final Fantasy (Symphonic Odysseys) ...
For thirty years, Roland Rizzo has composed music and designed sound for video games for companies such as Coleco, MicroProse, and now Firaxis Games. During this time, he has worked on every instalment of the Civilization franchise, alongside franchises such as Spy Hunter, Magic the Gathering, and XCOM. Most recently, ...
Rom Di Prisco (aka Morphadron) is an electronic artist and game composer best known for his works on driving franchises such as Need For Speed and Full Auto, as well as instalments of the SSX and Unreal Tournament series. He returned to the spotlight at the end of 2010 when ...
Ron Fish has had an extensive career as a studio musician, sound designer, and cinematic composer. However, he is best known for his dark orchestral scores for the God of War trilogy and a string of film-to-game adaptations. His newly released score for Batman: Arkham Cityparticularly appealed to gamers with its filmic ...
Ryan Richko is a composer making strides in the indie game and film sectors. Best known for his award-winning soundtrack to the tactical RPG Telepath Tactics, he has also scored several short films, casual games, and upcoming titles. In this interview, Richko discusses his background, principles, and career highlights. Along the ...
Game composer and music producer Ryuichi Nitta scored the first three titles in the Ninja Gaiden series back in the late 80s. The self-taught musician overcame the limitations of the NES and Arcade to create some of the richest, catchiest tunes of the 8-bit era. The artist has enjoyed a varied career ...
While a relative newcomer to music scoring, Sam Hulick has already worked on several eminent projects. He has been central to defining the sound of the Mass Effect series with his original themes and electronic fusions. Having worked alongside veterans such as Tommy Tallarico and Jack Wall, he will next ...
Saori Kobayashi has received widespread acclaim for her work on Crimson Dragon and the Panzer Dragoon series. In 2010, she teamed up with Suikoden II's singer Yumiko Takahashi to create the AKANE. Having previously worked together on Panzer Dragoon Orta, the duo released their first album as AKANE titled Kochae. Since then, they ...
Saori Kobayashi uniquely blends ethnic, orchestral, and electronic elements into a unique, immersive sound. Widely known for her scores for the Panzer Dragoon and Crimson Dragon series, the artist has also released two albums through the unit AKANE with vocalist Yumiko Takahashi and is currently preparing her debut solo album Terra Magica ...
Despite coming from contrasting backgrounds, underground DJ Sascha Dikiciyan and classically-trained orchestrator Cris Velasco have formed a high-profile collaboration in recent years. Their hybridised sounds have featured in high-profile games such as Borderlands, Prototype, Tron: Evolution, and Mass Effect 2 in recent years. In addition, they have separately worked on franchises such as Quake, God of War, James ...
C. Andrew Rorhmann, better known as his musical alias "scntfc," recently composed the popular soundtrack for the indie game Oxenfree, developed and produced by Night School Studio. Music and sound play a central role in the game, which features a band, radio frequencies, and even an augmented reality game that led players to ...
Sean Beeson has found a niche in the industry by scoring several games for the iPhone and iPad. With titles such as Goop, Mecho Wars, and Steam Pirates, he has entertained listeners with high quality music. His other projects include a line of films, a high-profile trailer, and a contribution to a newly released ...
Sean Beeson has is one of the leading composers for the ever-growing iOS games market. Having worked on over 100 titles, his music spans both small-scale titles and high-profile works such as Ravensword: Shadowlands, Mecho Wars, Goop, and Disney Epic Mickey: Power of Illusion. In this interview, Beeson gives an update about his work. In ...
Sean Murray is a veteran composer for films and television, who has recently entered the video games industry. He is best known for scoring the best-selling game Call of Duty: Black Ops and various seasons of Buffy the Vampire Slayer. In this interview, Murray details his scores for the True Crime and Call ...
We will be starting a new series of articles spotlighting various cover artists, inspired in part by the Multiplayer: A Tribute to Video Game Music project that recently took place. In this series, I will interview the cover artists from YouTube, OverClocked ReMix, and other communities to learn more about ...
The announcement of the Final Fantasy VII remake at E3 this year sparked huge amounts of excitement from fans of the groundbreaking 1997 game. Among those fans were Sebastian Wolff and Matt Forman, who decided to put together a cover album of music from the game shortly after the announcement, Materia ...
Sergey Kosov (aka MmcM) is one of the most legendary names in Russia's chiptune scene, but has received next to no exposure in the West. Released by the Ubikune label, his latest album is a compilation of chiptune tracks he wrote in the 90s, entitled The Blossoming Years. The album is ...
Shaun Chasin, a Canadian film and game score composer, graduated from Berklee and the University of Southern California in with degrees in television and film scores. After studying under composers like Garry Schyman and Bruce Broughton, Chasin has developed a sound that combines fresh, live instruments alongside synth sounds to create unique atmospheres to his ...
Today fan arrangement community OverClocked ReMix released their latest album, Humans + Gears: Xenogears ReMixed. In this interview, project director Shaun Wallace discusses the background, concept, and highlights of the project. He also recollects Final Fantasy IV's arrangement project released earlier this year and his thoughts on original and arranged game music in general ...
Shinji Hosoe, as mentioned in our previous interview, is president of his game music production studio, Supersweep. His works range from Namco classics, such as Dragon Spirit, to indie games like Prismatic Solid, as well as the anime series, No Game No Life and the upcoming Taboo Tattoo. In this ...
Shinji Hosoe is regarded as Japan's most successful electronic game composer. He established himself as a techno composer, working on titles such as Dragon Spirit, Ridge Racer, and Cyber Sled for Namco, before branching off to work for Arika on the Street Fighter EX, Technictix, and Tetris series. In recent years, Hosoe has formed ...
ZUNTATA is the in-house sound team and record label of long-running arcade and smartphone game developer Taito. In the last decade, the majority of the music for the company was created by electronic game composers Shohei Tsuchiya and Hirokazu Koshio. While both were born after the release of Taito's first masterpiece, Space Invaders, they've made sure they ...
Shoichiro Sakamoto leads a double life. For his day job, he composes a range of music for Shinji Hosoe's music production company SuperSweep. Between these roles, he produces arranged and original albums for his independent label Sound Sepher alongside numerous doujin artists. In this interview, Shoichiro Sakamoto discusses his life ...
Shota Kageyama, who went freelance in 2014 to establish Spica Musica, has had an interesting journey to reach where he is today. His works range from Marvelous' Luminous Arc to several contributions to the worldwide hit series, Pokémon. In this interview, he discusses his beginnings as a game music composer through ...
Shota Nakama’s Video Game Orchestra has gone from strength to strength since its inception in 2008. Developing their so-called ‘rockestral’ sound, the group have performed numerous concerts, released a crowdfunded album, and even started their own recording division. Following a well-received performance at PAX East 2014, the Video Game Orchestra will next ...
Shota Nakama is a busy man. When he isn't studying at Boston Conservatory or offering translations to us, he is developing the Video Game Orchestra, a Boston-based student group. The ensemble have performed a range of well-known video game music. orchestral, rock, jazz, and vocal music at several high-profile concerts at ...
Shota Nakama's Video Game Orchestra has gone from strength to strength since its inception in 2008. Developing their so-called 'rockestral' sound, the group have performed numerous concerts, released a crowdfunded album, and even started their own recording division. Nakama has developed a close relationship with Square Enix, leading him to record the Lightning ...
Shunsuke Tsuchiya and Mariam Abounnasr are members of Yasunori Mitsuda's PROCYON STUDIO and have contributed to a variety of anime and game soundtracks during their time at the studio, including Another Eden, the Luminous Arc series, and Stella Glow. In this interview, Shunsuke Tsuchiya and Mariam Abounnasr discuss their work on the Another Eden ...
Shunsuke Tsuchiya and Mariam Abounnasr are members of Yasunori Mitsuda's Procyon Studio and have contributed to a variety of anime and game soundtracks during their time at the studio, including Another Eden, the Luminous Arc series, and Stella Glow. In this interview, Shunsuke Tsuchiya and Mariam Abounnasr discuss their work on the Square ...
Shunsuke Tsuchiya is a young composer who has worked at Yasunori Mitsuda's music production company Procyon Studio since 2008. During his time at the company, he has taken major roles on Luminous Arc 2, Luminous Arc 3, Sands of Destruction, and Arc Rise Fantasia, focusing primarily on acoustic and orchestral music. Following our ...
Celebrating its 15th anniversary this year, the ground-breaking survival horror series Resident Evil has a long history of offering dark, immersive soundtracks. The soundtrack for the recently released Resident Evil: The Darkside Chronicles is especially impressive, offering a mixture of original compositions and classic arrangements recorded with full orchestra and chorus in ...
Siddhartha Barnhoorn is a prolific and versatile composer who has worked on numerous films, indie games, and original albums over the years. He's been known for his music featured on the games Antichamber, Out There, and The Stanley Parable. In this interview, Barnhoorn discusses his origins, discovery, and diversification of his composer. He puts special focus ...
Simon Viklund is a rare talent in the games industry: he splits his time approximately equally between designing games and creating their soundtracks. He was the creative mastermind behind the revival of the Bionic Commando series and produced remixed soundtracks for Bionic Commando Rearmed and Street Fighter III: 3rd Strike Online Edition. More recently, he ...
Soshi Hosoi has worked on a wide of interesting franchises over the years, Rewrite, Lost Child, Sonic Wings, and DeathSmiles among them. But perhaps more interesting is how he approaches every project differently, whether experimenting with techno and jungle music, sampling avant-garde music, or writing encompassing theme songs. He is also ...
Soyo Oka is a versatile freelance musician that once worked at Nintendo from 1987 to 1995. She is best known for creating several iconic scores for the Famicom (NES), Famicom Disk System, and Super Famicom (SNES), including Super Mario Kart, SimCity, and Pilotwings. As a freelancer, she has gone on to produce music ...
Grant "Stemage" Henry has made a name for himself through a blend of original music and creative covers. His band Metroid Metal has performed at game music venues internationally, from PAX East to Vconcert in Mexico City. On his own, Henry writes music and performs as "Stemage," earning himself a ...
Stephen Rippy's career is an impressively multifaceted one. As a composer, he has written orchestral scores to hit games such as Age of Empires III, Halo Wars, and CastleVille. As a singer-songwriter, he has written indie solo albums for eight original albums, including the newly released Mainland Static. In this ...
Steve Burke is a classically-trained British musician who specialises in music for video games and other visual media. Between 2001 and 2009, he served as an in-house musician at game developer Rare, where he worked in roles spanning music production, composition, sound design, voice-overs, and orchestra contraction. Since 2009, he has ...
Steve Burke has scored a number of games since his work on Kameo: Elements of Power, his debut soundtrack, on which he was able to record with the City of Prague Philharmonic Orchestra and King's Choir. He worked as an in-house musician at Rare until 2009, where in addition to Kameo, he worked on games ...
Steven Cravis composes original music and game scores using a distinctive neoclassical approach. After studying piano performance at Berklee, Cravis released several albums featuring his piano composition and playing. Recently, he has been composing music to the Android and iOS game series Quell, a relaxing puzzle game where the player navigates ...
Susie Benchasil Seiter is a rising star, in terms of orchestration and conducting. She is currently the lead conductor on Pokémon: Symphonic Evolutions and co-orchestrator of the concert with her husband Chad Seiter. She is also Austin Wintory’s orchestrating partner, helping on several of his scores, including Journey. Her other orchestration ...
Across the next few weeks, we will publish a series of English translations of interviews with those involved with Symphonic Shades - Huelsbeck in Concert. The German versions of the interviews can be read at the official website for the concert. The following are interviews with arrangers Jonne Valtonen, Takenobu Mitsuyoshi, and Yuzo ...
Across the next few weeks, we will publish a series of English translations of interviews with those involved with Symphonic Shades - Huelsbeck in Concert. The German versions of the interviews can be read at the official website for the concert. The following are interviews with Thomas Boecker, Jonne Valtonen, and Winfried Fechner ...
Across the next few weeks, we will publish a series of English translations of interviews with those involved with Symphonic Shades - Huelsbeck in Concert. The German versions of the interviews can be read at the official website for the concert. The following are interviews with Chris Huelsbeck, Jonne Valtonen, Takenobu Mitsuyoshi, and ...
Tadayoshi Makino doesn't shy away from huge things. Having made his start as the audio director of several Gundam and Dragon Ball titles, he went on to lead music production for Capcom's gigantic franchises Monster Hunter, Dungeons and Dragons, and Dragon's Dogma. In this revealing interview, Makino discusses his career and works ...
Takahiro Eguchi is a relative newcomer to the world of game music, but he's already worked established a signature electronic style through his work on a wide range of scores, remixes, and original albums. His credits span from collaborations on the Tekken, Touhou, and 3D Dot Game Heroes franchises to ...
Takahiro Izutani has brought his edgy, dynamic fusion sound to a wide range of sectors. He is known to soundtrack listeners for his contributions to the Bayonetta, Metal Gear Solid, and Blassreiter universe. However, his portfolio also spans numerous arrangements for J-Pop legend Ayumi Hamasaki, several albums with the avant-garde ...
Takahiro Nishi is the sound producer at Game Arts. During his time at the company, he has directed the sound for the Grandia, Lunar, GunGriffon, and Silpheed series. More recently, he has composed and arranged music for Super Smash Bros. Brawl, Project Sylpheed, and TMNT: Smash-Up. This year, Takahiro Nishi produced Game Arts' ...
The NES' Mega Man and Mega Man 2 might have been released over 20 years ago, but their scores — created by Manami Matsumae, Takashi Tateishi, and Yoshihiro Sakaguchi — continue to fondly remembered to this day. Following our group interview, the three musicians agreed to talk on a one-to-one basis about their works ...
An alumnus of SEGA, Takayuki Nakamura is one of the most successful independent video game sound creators. His portfolio includes the scores for diverse fighting games (e.g. Virtua Fighter, Kengo), puzzle games (e.g. Lumines, Peggle), and racing games (e.g. OutRunners, F1), as well as independent albums and sound tools. In this ...
After years working in the shadows, Takeharu Ishimoto came to the forefront in 2007 with the releases of Crisis Core: Final Fantasy VII and The World Ends With You. In the years since, Ishimoto has attracted the masses with his cool rock pieces, upbeat pop songs, and epic orchestral/choral pieces. In a rare ...
Takeshi Abo is one of the most prolific composers in game music, having been featured in over 150 album releases over the last decade. He is best known for his works with KID and 5pb. on the Infinity, Memories Off, and Science Adventure series of visual novel graphical adventures. His ...
While a newcomer to the industry, Taku Inoue has left quite an impression since joining Bandai Namco three years ago. In this short space of time, he has worked on ten game releases. He has brought fresh electronic stylings to the Tekken and Ridge Racers series, offered several great tributes ...
Tenpei Sato is one of the best-loved composers in the gaming industry. During his 25 year career, he has offered music for projects spanning classic game titles, anime crossovers, solo albums, musicals, and even a certain robotic dog. However, he is best known for offering the vocal themes and background ...
Tetsuya Shibata has been the leading figure in Capcom's sound and music in recent years. As well as scoring titles such as Devil May Cry 3, Monster Hunter, Auto Modellista, and Street Fighter Zero 3, he has recently managed Capcom's sound team, produced orchestral concerts and box sets, and served ...
The Runaway Five is a Toronto-based band of jazz musicians that regularly perform unique arrangements of various video game pieces. They have acquired a dedicated fanbase, received critical acclaim from prominent artists, and even performed at Video Games Live. This interview with band founders Brendan McElroy and Brendan Swanson discusses the ...
