Gradius ReBirth Original Soundtrack

Rating: ★★½☆☆ (2.5/5)

Gradius ReBirth Original SoundtrackAlbum Title:
Gradius ReBirth Original Soundtrack
Record Label:
Konami Style
Catalog No.:
LC-1741
Release Date:
February 27, 2009
Purchase:
Buy Used Copy

Overview

Gradius ReBirth was a game released on the Virtual Console’s WiiWare application for the Nintendo Wii and served as a revival of the Gradius series. For such a momentous event, Manabu Namiki was asked by external developer M2 to arrange a variety of themes from the Gradius series to serve as the background music for this space epic. Unlike most arrange albums, the arrangements here had to fit in the context of the game, which was retro and modest. However, are they any good?

Body

The album itself consists of three sections: the Namiki arrangements of the original themes, the original themes themselves, and four medleys by Manabu Namiki. The upgraded synths of the new arrangements help create new atmospheres for the soundtrack while maintaining an old-school sound. I found, for the most part, that the originals were better. Namiki does a great job of translating the themes, but they are merely upgraded versions of the originals. I really wish he would have diversified them a bit to make them more his own. While I wish I could mention more about the arrangements, I think I’d be beating a dead horse if I continued.

That being said, I do appreciate the compilation he chose for the arrangements. Rather than select the much-arranged classics from the Arcade titles, he mainly selected tracks from MSX, Game Boy, and NES games. There are a variety of action themes, such as “Last Evil” and “Aircraft Carrier,” from Nemesis II and Gradius II, respectively, as well as some more suitable stage themes, such as “Something Ghostly” and “Heavy Blow,” both from Gradius II. Another interesting choice was a track from the original Gradius that had never been released before.

That brings us to the medleys. The medleys feature a variety of themes in a classic sound. Each medley offers some action-based themes and some slower stage themes, and each has its own variety. They also feature a lot of strong melodies thanks to the expertise of the Konami Kukeiha Club. They can sound disjointed at times and feature quite a lot of noise, but overall they make for a nice listening experience; the arrangement is not as spectacular as one might expect from Namiki.

Summary

While the music on the album is inherently good, I find that this album doesn’t really do much for me on the whole. Although the arrangements are suitable to fit the context of the game, I was expecting Namiki to tweak them to make them his own, but instead he opted for a more upgraded sound approach. That’s not necessarily a bad thing, as he does a good job, but I wanted more out of the album. The originals are fantastic and the medleys offer a nice variety to the soundtrack. In the end, I’d personally pass on this one and opt for the Gradius House ReMix album if you are looking for a truly arranged album.

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