Ryuji Sasai Profile

July 20, 2011 by Chris Greening

Rock bassist and ex-Square composer known for creating classic scores such as Mystic Quest, Rudra no Hihou, and the Xak series


The DigiCube Revival

July 10, 2011 by Chris Greening

In 1996, Square established the independent subsidiary DigiCube to commemorate their entry into the PlayStation era. DigiCube served to market


Jason Tai Interview: Scoring Alice’s Return

June 11, 2011 by Chris Greening

American McGee’s Alice caused a sensation eleven years ago with its twisted incarnation of Lewis Carroll’s fantasy protagonist. Alice: Madness Returns revisits the


Noriko Matsueda Profile

June 8, 2011 by Chris Greening

Retired artist whose projects at Square ranged from the militaristic Front Mission, the pop-flavoured Final Fantasy X-2, and the jazzy Racing Lagoon


Junya Nakano Profile

June 8, 2011 by Chris Greening

The underused artist behind Threads of Fate developed a distinctive style that focused more on timbres and rhythms than melodies


Welcome to the Touhou Scene

June 1, 2011 by Don Kotowski

At the end of the last editorial, I mentioned that someone was even more influential than Nobuo Uematsu in the


Axel Rorhbach Interview: Boom Library

May 15, 2011 by Chris Greening

Boom Library is a set of commercial sound effects collections produced by Europe’s leading game sound production studio Dynamedion. Including the



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