Distant Worlds – Music from Final Fantasy: Baltimore, July 2011
July 30, 2011 by Matt Diener
This past weekend, Distant Worlds returned to Baltimore after a two-year absence from The Charm City. With 32,000 otaku already in town
July 30, 2011 by Matt Diener
This past weekend, Distant Worlds returned to Baltimore after a two-year absence from The Charm City. With 32,000 otaku already in town
July 20, 2011 by Chris Greening
Rock bassist and ex-Square composer known for creating classic scores such as Mystic Quest, Rudra no Hihou, and the Xak series
July 15, 2011 by Chris Greening
Graeme Norgate is a veteran sound director, composer, and hailing from London. Since entering the industry in 1994, Norgate has
July 15, 2011 by Matt Diener
Tim Wynn has helped to set a high standard for orchestral scoring in video games with his deep and detailed
July 15, 2011 by Chris Greening
Josh Whelchel is one of the most talented composers in the indie scene. Through his work on titles such as The Spirit
July 15, 2011 by Matt Diener
Paul Weinstein, better known as Chipocrite, has engaged listeners at various events with his original music made using Game Boys.
July 10, 2011 by Chris Greening
In 1996, Square established the independent subsidiary DigiCube to commemorate their entry into the PlayStation era. DigiCube served to market
July 1, 2011 by Chris Greening
Roger Wanamo is a classically-trained composer and orchestrator. Fascinated by the concept of bringing game music to concert halls, Wanamo
June 15, 2011 by Chris Greening
Kohta Takahashi is best known for his cutting-edge contributions to several major Namco titles. In particular, Ace Combat 2‘s rock performances, Ridge
June 11, 2011 by Chris Greening
American McGee’s Alice caused a sensation eleven years ago with its twisted incarnation of Lewis Carroll’s fantasy protagonist. Alice: Madness Returns revisits the
June 8, 2011 by Chris Greening
Retired artist whose projects at Square ranged from the militaristic Front Mission, the pop-flavoured Final Fantasy X-2, and the jazzy Racing Lagoon
June 8, 2011 by Chris Greening
The underused artist behind Threads of Fate developed a distinctive style that focused more on timbres and rhythms than melodies
June 1, 2011 by Chris Greening
Laura Karpman’s musical achievements extend from video games to considerably beyond. She has brought symphonic music to scores including EverQuest II,
June 1, 2011 by Don Kotowski
At the end of the last editorial, I mentioned that someone was even more influential than Nobuo Uematsu in the
June 1, 2011 by Chris Greening
This summer, producer Thomas Boecker is commemorating the music of two icons with two symphonic game music concerts. On June
May 18, 2011 by Joe Hammond
On May 18, 2011, I attended and assisted in a panel discussion at the Barbican Centre in London, right next
May 15, 2011 by Chris Greening
While a relative newcomer to music scoring, Sam Hulick has already worked on several eminent projects. He has been central
May 15, 2011 by Chris Greening
Boom Library is a set of commercial sound effects collections produced by Europe’s leading game sound production studio Dynamedion. Including the
May 10, 2011 by Chris Greening
Basiscape’s Manabu Namiki has helped to redefine the sound of Japan’s arcades with his electrifying scores to shooters by NMK,
May 1, 2011 by Chris Greening
Jeff van Dyck is a Canadian composer and sound director currently based in Brisbane, Australia. He is best known for