el Original Soundtrack

 el Album Title:
el Original Soundtrack
Record Label:
noisycroak Records
Catalog No.:
N/A
Release Date:
February 11, 2015
Purchase:
Buy at iTunes Japan

Overview

noisycroak Records recently released the soundtrack to the mobile game, el, a game where you fly through the sky, using your umbrella while dodging obstacles and collecting feathers along the way. Composed by Takeshi Yamagami, an in-house composer for Wright Flyer Studios, the game’s developer, what does the soundtrack offer?

Body

The album opens with “Theme of el,” a simplistic, yet touching, piano theme. The melody itself is quite beautiful, but is rather short. As for the rest of the soundtrack, it is entirely piano driven and has a new age feel to it. Each theme, from “The sea,” with its relaxing soundscape to the mysterious “Ruins” keeps the simplistic nature of the main theme, but still manage to charm in some way or another. “City” is, perhaps, the greatest tune on the album, with its wonderful melody and flow, that despite instrument limitations, conveys a nice sense of the hustle and bustle of city life. “Battlefield” has a slightly more urgent sound, but still retains the new age vibe present throughout the soundtrack. The last track, “Festival,” also manages to be one of the more charming pieces on the album and has a slight “ending/credits theme” atmosphere, although I’m not entirely sure if that is the purpose it serves.

Summary

On the whole, the el Original Soundtrack is a short, charming, piano driven album that, while not the most creative or ambitious soundtrack, manages to be an enjoyable listen from start to finished. Be warned, however, that the new age style of the soundtrack does make some of the tunes less likely to stand out, but there are some definite keepers found on the album.

el Original Soundtrack Don Kotowski

Do you agree with the review and score? Let us know in the comments below!

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Posted on April 8, 2015 by Don Kotowski. Last modified on April 8, 2015.


About the Author

Currently residing in Philadelphia. I spend my days working in vaccine characterization and dedicate some of my spare time in the evening to the vast world of video game music, both reviewing soundtracks as well as maintaining relationships with composers overseas in Europe and in Japan.



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