Arkadiusz Reikowski Interview: The Sounds of Horror
January 23, 2016 by Emily McMillan
Arkadiusz Reikowski has recently begun building a name for himself in the horror game genre, last year with his score
January 23, 2016 by Emily McMillan
Arkadiusz Reikowski has recently begun building a name for himself in the horror game genre, last year with his score
January 12, 2016 by Chris Greening
Fatal Fury, Power Instinct, Metal Slug, and The King of Fighters: Maximum Impact… Just some of the titles that Toshikazu Tanaka has worked
December 26, 2015 by Chris Greening
An alumnus of SEGA, Takayuki Nakamura is one of the most successful independent video game sound creators. His portfolio includes the
December 22, 2015 by Chris Greening
Erik Desiderio has contributed to numerous projects over the years, from Immortals to The Borgias, but it’s only recently that he’s moved to
December 5, 2015 by Chris Greening
Tomoya Ohtani has served as the sound director and lead composer for many of Sonic the Hedgehog’s outings over the
November 29, 2015 by Chris Greening
Filippo Beck Peccoz is a Munich-based, Berklee-trained game composer who has worked on over 20 independent game titles over the
November 16, 2015 by Chris Greening
Soshi Hosoi has worked on a wide of interesting franchises over the years, Rewrite, Lost Child, Sonic Wings, and DeathSmiles
October 25, 2015 by Chris Greening
Classically-trained in Japan’s most prestigious music school, Minako Seki went on to work for Sony during the seminal years of the
October 10, 2015 by Chris Greening
Jon Everist is the audio director and composer of Harebrained Schemes, a Seattle-based studio behind projects such as Shadowrun: Hong Kong, BattleTech, and Necropolis.
October 5, 2015 by Chris Greening
Keishi Yonao is highly regarded in Japan for his technical mastery and musical creativity. His international exposure has been limited
October 1, 2015 by Chris Greening
Jack Menhorn has worked on all aspects of game audio over the years: sound design, composing, voiceovers, and implementation. After
September 28, 2015 by Emily McMillan
Daniel Licht has made a name for himself through his chilling music for the Showtime series Dexter, and has since moved
September 23, 2015 by Chris Greening
Toronto-based composer Dan Rodrigues has been working on game, television, and advertising projects for several years. However, it’s his latest
September 15, 2015 by Oliver Jia
Takeshi Abo is one of the most prolific composers in game music, having been featured in over 150 album releases
September 13, 2015 by Chris Greening
Robby Duguay is a Toronto-based composer specialising in scoring games and films. In a short time, he has already made
September 7, 2015 by Chris Greening
Saori Kobayashi uniquely blends ethnic, orchestral, and electronic elements into a unique, immersive sound. Widely known for her scores for the
September 5, 2015 by Chris Greening
Elite, Starglider, and After Burner… just a few of the Commodore and Atari classics composed by David Lowe. And among
August 15, 2015 by Chris Greening
Harumi Fujita’s involvement in the games industry dates all the way back to 1984. During the early years of SNK and Capcom, Fujita
August 12, 2015 by Emily McMillan
The announcement of the Final Fantasy VII remake at E3 this year sparked huge amounts of excitement from fans of
August 9, 2015 by Chris Greening
Game composer and music producer Ryuichi Nitta scored the first three titles in the Ninja Gaiden series back in the late 80s.