Christopher Tin Interview: Calling All Dawns
February 1, 2012 by Chris Greening
Christopher Tin’s debut album Calling All Dawns — a tie-in with Civilization IV — won the first Grammy awards for game music last year.
February 1, 2012 by Chris Greening
Christopher Tin’s debut album Calling All Dawns — a tie-in with Civilization IV — won the first Grammy awards for game music last year.
January 15, 2012 by Chris Greening
Kingdoms of Amalur: Reckoning is just weeks away. The giant open-world RPG, designed by Big Huge Games and published by Electronic
January 1, 2012 by Chris Greening
SoulCalibur V features an unprecedented collaboration of composers, performers, and engineers across the world. On the latest instalment of the fighting
December 15, 2011 by Don Kotowski
Despite a career spanning decades, Motoi Sakuraba continues to be important as ever in the Japanese games industry. His latest
November 15, 2011 by Matt Diener
Greg Edmonson broke into the industry scoring several acclaimed television shows for American networks: Firefly and King of the Hill. However, he is
November 10, 2011 by Chris Greening
Christophe Héral is a French composer who has extensively worked in television and film. To overseas audiences, he is better
November 1, 2011 by Chris Greening
Lennie Moore is a versatile composer known for working on television, films, commercials, and video games. His soundtrack for 1996’s Outcast was
October 19, 2011 by Chris Greening
Ron Fish has had an extensive career as a studio musician, sound designer, and cinematic composer. However, he is best known
October 15, 2011 by Chris Greening
Boris Salchow is best known for his cinematic orchestral scores for the Resistance and Ratchet & Clank series. Yet it is
October 10, 2011 by Chris Greening
Lance Hayes first impressed the industry with his downbeat electronic score for Forza Motorsport 3. Two years later, he has created a
October 1, 2011 by Chris Greening
Rod Abernethy has pioneered high quality production values on a range of game scores. Among his career highlights include the orchestral
September 20, 2011 by Chris Greening
Simon Viklund is a rare talent in the games industry: he splits his time approximately equally between designing games and
September 15, 2011 by Chris Greening
Despite coming from contrasting backgrounds, underground DJ Sascha Dikiciyan and classically-trained orchestrator Cris Velasco have formed a high-profile collaboration in recent years. Their hybridised
September 5, 2011 by Clara Katsuragi
In 2011, Gee Daigo established Ringmasters LLC, a collective of artists from across the world. The Ringmasters Certifyd Programme is a
August 20, 2011 by Chris Greening
In recent years, Hideki Sakamoto has propelled his music production company noisycroak into one of the leaders in the games
August 1, 2011 by Chris Greening
Sean Beeson has found a niche in the industry by scoring several games for the iPhone and iPad. With titles such
July 15, 2011 by Chris Greening
Graeme Norgate is a veteran sound director, composer, and hailing from London. Since entering the industry in 1994, Norgate has
July 15, 2011 by Matt Diener
Tim Wynn has helped to set a high standard for orchestral scoring in video games with his deep and detailed
July 15, 2011 by Chris Greening
Josh Whelchel is one of the most talented composers in the indie scene. Through his work on titles such as The Spirit
July 15, 2011 by Matt Diener
Paul Weinstein, better known as Chipocrite, has engaged listeners at various events with his original music made using Game Boys.