Seiken Densetsu -Legend of Mana- Original Soundtrack

Seiken Densetsu -Legend of Mana- Original Soundtrack Album Title:
Seiken Densetsu -Legend of Mana- Original Soundtrack
Record Label:
DigiCube (1st Edition); Square Enix (2nd Edition)
Catalog No.:
SSCX-10034; SQEX-10036/7
Release Date:
July 23, 1999; October 20, 2004
Purchase:
Buy at CDJapan

Overview

Legend of Mana was the modestly received instalment of the long-running Mana series for the PlayStation. Following Hiroki Kikuta’s departure from Square, Yoko Shimomura was offered to compose the title in his place, having long desired to score a traditional RPG. She took the series’ music firmly in her own direction, conveying the organic scenery and spiritual story of the game with various semi-orchestrated pieces, and was also given the resources to create one of Square’s most impressively implemented scores to that date.

Body

The lavishly produced title theme introduces the main theme of Legend of Mana. The composition is more similar in structure to Chrono Cross‘ “Scars of Time” than Secret of Mana‘s “Fear of the Heavens”, shifting from a slow scenic introduction towards an action-packed climax. However, Shimomura’s stylings are clearly more inspired by romantic symphonists than Celtic performers — the melody is a gushing one and the piano lines are intimate throughout. The overworld theme “World of Mana” is one of the most atmospheric additions to the soundtrack. The enigmatic string suspensions and spiritual harp arpeggios at the introduction inspire listeners to imagine the beautiful world they are entering. The dark piano-based interlude brings further depth to this extensively developed composition. Likewise, “Nostalgic Song” inspires subtle emotions from listeners with its wistful oboe melody and slow-building orchestration.

Most of the setting themes for Legend of Mana portray the scenery in a fitting way. For example, “Hometown Domina” perfectly complements the peaceful and historic town featured the start of the journey. Shimomura deviates from the typical clichés of town themes in favour of a classically-oriented chamber piece featuring a dance-like metre and elegant melodies. “Cliff Town Gato” elaborates further on these influences, while providing a more multifaceted representation of the town with its sudden shifts from light to heavy textures. Other memorable depictions include Lumina, where the resounding chime parts contribute to a mystical soundscape, and Palpota Harbour, where the phrasing and orchestration is completely liberated. Thanks to Square’s newly introduced team of synthesizer operators, the samples featured in such compositions are excellent and bring so much humanity to the experience.

More adventurous pieces are also wonderful accompaniments to the game’s dungeons and demonstrate Shimomura’s more rhythmically driven, texturally thick approaches to orchestation. “Wanderer’s Path” is particularly reminiscent of Kingdom Hearts‘ more urgent themes, while “Earth Painting” and “Fiery Castle” showcase excellent melodies. As the game approaches its climax, there are several breathtaking tracks, such as the airy meditative soundscape “The Other Truth” and the dark cinematic orchestration “Complicated Destiny”. These really help to drive the storyline forward and are particularly special in context. Yet perhaps the most emotional of all these is “City of Flickering Destruction”, a romantic miniature written for piano trio; Shimomura’s writing is once again straightforward technically, but sufficiently elaborate and developed to inspire just the desired emotions in the listener.

Shimomura also maintains the series’ reputation for hard-hitting action tracks. Amidst all the organic tracks, boss themes such as “Pain the Universe”, “The Darkness Nova”, and “Irwin on Reflection” make quite an impact with their rock stylings. The former is particularly reminiscent of Shimomura’s Capcom work with its elevating synth melodies, whereas “The Darkness Nova” is pumped with cheesy guitar riffs reminiscent of Black Sabbath. Other surprises include “Bedlight Orbit” and “Marginal Beast”, where Shimomura revisits her techno stylings from Parasite Eve to create more ambient battle tracks. Though the contemporary tracks bring some variety to the score, they don’t complement the game as well as the more organic pieces and sometimes sound superficial. For whatever reason, they are nevertheless regarded by many as favourites.

Throughout the soundtrack, the music proves impressive compositionally and technologically. A few less remarkable compositions open the second disc, but even these are effective in portraying the game’s mini-games and the likes of “Pastoral” integrate particularly well. For the final boss theme, Shimomura recapitulates the main theme for the score in a much darker orchestration. It’s an ideal way to bring the soundtrack full circle, reflecting how the antagonist has corrupted the game’s beautiful world, while motivating gamers to defeat him. The soundtrack concludes with reprises of the themes that opened the album, including the full-length rendition of the vocal theme “Song of Mana”, a ballad featuring Swedish vocalist Annika and Celtic instrumentals. While not all will like this clichéd theme, it captures the emotional and personal nature of Square’s PlayStation RPGs beautifully.

Summary

Legend of Mana is an excellent example of a traditional RPG score done right. Following the eccentric approach of Hiroki Kikuta’s scores, Yoko Shimomura integrates a familiar tonal musicality and conventional sound palette throughout. However, she still retains the essence of the Mana franchise with her various scenic yet emotional compositions. Every composition on this score is effective in context and the majority of them are also highly satisfying on a stand-alone basis. This soundtrack stands among the best of its era.

Seiken Densetsu -Legend of Mana- Original Soundtrack Chris Greening

Do you agree with the review and score? Let us know in the comments below!

4.5


Posted on August 1, 2012 by Chris Greening. Last modified on August 1, 2012.


About the Author

I've contributed to websites related to game audio since 2002. In this time, I've reviewed over a thousand albums and interviewed hundreds of musicians across the world. As the founder and webmaster of VGMO -Video Game Music Online-, I hope to create a cutting-edge, journalistic resource for all those soundtrack enthusiasts out there. In the process, I would love to further cultivate my passion for music, writing, and generally building things. Please enjoy the site and don't hesitate to say hello!



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